VFX Technical Artist
SerfWorks Studios, INC.
November 2023 - August 2024
I specialized in VFX creation, including particle effects and shaders. I also used my deep knowledge of unreal engine to develop pipelines and workflows that were used by other members of the team.
- Developed a detailed workflow for physically fracturing models
- Responsible for the majority VFX creation in the project
Roles
VFX Artist
Shader/Material Artist
Technical Artist