Artist | VFX Technical Artist

SerfWorks Studios, INC.

November 2023 - August 2024

I specialized in VFX creation, including particle effects and shaders. I also used my deep knowledge of unreal engine to develop pipelines and workflows that were used by other members of the team.

  • Developed a detailed workflow for physically fracturing models to support harvesting gameplay
  • Responsible for the majority VFX creation in the project

All of my work is under NDA but I created the combat effects showcased in the above video.

Roles

  1. VFX Artist

  2. Shader/Material Artist

  3. Technical Artist