Apartment
January 2020 - March 2020
Apartment is a self-explanatory project involving the modeling, lighting, and rendering of my college apartment. My goal was to see how much detail I could reproduce from what is, in the real world, a pretty uninteresting building. I ended up spending a lot of time in Substance Painter adding procedural detail. This project was also my introduction to the Arnold renderer in Maya, as well as cinematic rendering in Unreal Engine 4.
I rendered stills in Arnold for Maya, and the flythrough in UE4.
Apartment was a solo project, and I was responsible for all aspects of its creation.